MM MM—001 / PERSONAL ARCHIVE

PERSONAL AUDIO PRACTICE / NEW YORK

MAXIMMARTINEZ

  • AUDIO ENGINEERING
  • SOUND DESIGN
  • WEB DEVELOPMENT

Sound in motion.
Stories in detail.

SCROLL / EXPLORE
01 / 02

MUSIC MIX / 2025

SI EL RÍOSUENA

ROLE / MIXING & MASTERING ENGINEER
Mixed and mastered for Malco, an independent Dominican artist based in the United Kingdom.
A warm, intimate record shaped with rhythmic weight, clarity and natural movement.

ENTER THE RECORD ↘

02 / 02

COMPOSITION / GENERATIVE AUDIO / 2025

FREQUENCYSTUDIES

Layered recordings reorganized into a living system.
Personal concept — final credit pending.

FOLLOW THE SIGNAL ↘

MM—SELECTED / MOTION + AUDIO15 WORKS / CASE STUDIES + AUTOPLAY REEL
01 / 15   X/UI AUDIO WORK

PUFFY LOGO

X/UI AUDIO DESIGNER

02 / 15   CASE STUDY / MIX APPROACH

SOFT FORM.
DEFINED SOUND.

The picture language is rounded, tactile and weightless. The sound mix follows that same rule: softened transients, clear depth and no brittle edges.

MOVE THE CURSOR / TAP A MIX LAYER

BODY / Filtered impacts and pitched fabric give the character weight without introducing a hard edge.

03 / 15   X/UI AUDIO CAMPAIGN

PUFFY
IN MOTION

CAMPAIGN FILM / X/UI AUDIO DESIGNER

04 / 15   PUFFY CAMPAIGN / AUDIO BREAKDOWN

FOLEY AND
SOUND DESIGN

Four tactile layers turn the character's softness into a physical performance. Move across the card, then isolate a layer to follow the mix.

MOVE TO SHAPE THE FIELD / TAP TO ISOLATE A LAYER

CLOTH / Close fabric rubs and stretched textures translate the soft surface into audible movement.

AUTOPLAY / LOOP
05 / 15   CAR STUDY / TITLE FILM

CAR
COMMERCIAL

PICTURE / MOTION / COMMERCIAL WORK

06 / 15   CASE STUDY / SONIC APPROACH

TORQUE
IN SOUND.

The mix turns speed into a controlled arc: low-frequency authority, directional movement and cut-specific detail—each given room to breathe.

MOVE TO DRIVE THE METER / TAP A SONIC LAYER

ENGINE / Layered engine bands follow acceleration while controlled sub energy gives the picture power without masking the edit.

01 / 03MOVEMENT
02 / 03SPATIAL
03 / 03IMMERSIVE
EXTREME SPORTS / LINKED FILM
10 / 15   EXTREME SPORTS

EXTREME
SPORTS

ESTABLISHING ATMOSPHERE / SOUND FOR MOTION

EXTREME SPORTS / LINKED FILM
11 / 15   EXTREME SPORTS

INTO THE
VALLEY

CONTINUATION / SOUND FOR MOTION

12 / 15   EXTREME SPORTS / SONIC APPROACH

MOTION UNDER
PRESSURE.

Cold air, body movement and distant terrain are separated into clear planes so scale and speed stay legible without overloading the picture.

MOVE ACROSS THE TERRAIN / TAP TO ISOLATE A LAYER

AIR / Layered wind bands establish altitude and exposure while leaving enough space for the movement to remain readable.

13 / 15   TV ADVERTISEMENT

TV
COMMERCIAL

ADVERTISEMENT / SOUND DESIGN + MIX

14 / 15   TV COMMERCIAL / MIX APPROACH

SOUND FOR
THE CUT.

Sound follows the edit in three planes: product detail in the foreground, graphic movement through the middle and a controlled tonal bed beneath it.

MOVE TO SHIFT THE FIELD / TAP TO ISOLATE A LAYER

DETAIL / Close product sounds sit at the front of the mix, giving the picture a specific tactile identity without exaggerating the action.

15 / 15   RESERVED / FUTURE UPLOAD

SONIC LOGO

MEDIA SLOT / SONIC BRANDING

MM / SELECTED WORK / FIVE FIELDS

EXPLORETHEWORK.

Browse the archive by discipline, or keep scrolling to move through the work in sequence.

FIELD 02 / 05MM—WORK ARCHIVEALL CATEGORIES ↑

RECORDS WITH WEIGHT, SPACE AND HUMAN MOVEMENT.

MUSIC

FIELD 03 / 05MM—WORK ARCHIVEALL CATEGORIES ↑

TEXTURE, IMPACT AND DETAIL BUILT FROM THE GROUND UP.

SOUND DESIGN

FIELD 04 / 05MM—WORK ARCHIVEALL CATEGORIES ↑

STORY FIRST. EVERY CUT, BREATH AND SILENCE IN ITS PLACE.

SOUND FOR MOTION PICTURE

FIELD 05 / 05MM—WORK ARCHIVEALL CATEGORIES ↑

A GROWING PRACTICE IN FRONT-END SYSTEMS AND INTERACTIVE DIGITAL EXPERIENCES.

WEB DEVELOPMENT

END OF THE WORK JOURNEY / BEGINNING OF THE PERSON

THREE FRAMES.
ONE PRACTICE.

KEEP SCROLLING ↓
PLACEHOLDER PORTRAIT / 01
01 / 03

WHO AM I

I’m Maxim Martinez — an audio engineer, sound designer and musician working between technical precision and instinct.

PLACEHOLDER PORTRAIT / 02
02 / 03

HOW I LISTEN

I listen for what a story is asking for: the rhythm under the edit, the air around a voice and the detail that makes a world feel real.

PLACEHOLDER PORTRAIT / 03
03 / 03

WHAT I BUILD

I build sound with weight, clarity and emotion — from the first field recording to the final mix moving through the room.

SELECTED EXPERIENCE / 2017—PRESENT

BUILT THROUGH
THE WORK.

VIEW BRANDED RESUME
01 / 07

2026 — PRESENT

FOUNDER & CREATIVE DIRECTOR

MAXSONOROIndependent creative audio practice.VISIT MAXSONORO →
02 / 07

OCT 2025 — JAN 2026

AI AUDIO MODEL TRAINER

MERCOR / REMOTEEvaluated prompts, corrected AI responses and built multimodal annotations for accurate, human-aligned audio systems.
03 / 07

APR 2023 — JUL 2026

AUDIO ENGINEER

FOREVER AUDIO / UKRemote voiceover recording, editing, mixing and 3D sound for worldwide digital, radio and brand campaigns.
04 / 07

JUN 2022 — PRESENT

FREELANCE MIXING ENGINEER

NO MYSTERY STUDIOS NYCRecording and mixing for music and documentary productions on an SSL AWS 948, with tracking and studio support.
05 / 07

OCT 2022 — NOV 2022

AUDIO PRODUCER / EDITOR

VANTAGE HOUSE / THE DELVEPodcast scoring, sound design, dialogue editing, mixing, mastering and organized asset delivery.
06 / 07

JUN 2020 — APR 2023

RECORDING / MIXING ENGINEER

SOUND STUDIOS NYCArtist recording, emotionally focused mix development, tracking and daily studio operations.
07 / 07

2017 — 2019

AUDIO TECHNOLOGY DIPLOMA

SAE INSTITUTE / NEW YORKTechnical foundation in audio production, recording and engineering. Graduated with a 4.0 GPA.

SCROLL TO MOVE THROUGH THE RECORD →

END OF THE ARCHIVE / OPEN TO CONVERSATION

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RESONATES,
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